Light years away, on a tiny star not visible from Earth, is the magical, peaceful place known as Dream Land. The beings that inhabit this wondrous world live in a blissful existence that centers on eating, sleeping and playing. An example of their care-free customs include the traditional after-lunch feast nap. After they awaken from their nap, the Dream Landers discuss their dreams and fervently hope that each other's fondest wishes come true. One day, a young Dream Lander named Kirby awoke from his after-lunch nap feel- ing terrible. "What happened?" he wondered to himself. "I didn't have any dreams during my lunch nap!" This lack of dreams left Kirby feeling very un- easy. After talking to some of his friends, he found that the problem was much more serious than he had thought, for they had not experienced any dreams either! "Something must have happened to the Dream Spring!" they exclaimed in unison.
The Dream Spring is a magical well that is a reservoir for all the dreams of the inhabitants of Dream Land. Dreams also flow out of the Dream Spring and envelop Dream Land, granting all sleeping beings enjoyable dreams. Legends told that the Dream Spring was created by a magical artifact known as the Star Rod. The sparkling star on the tip of this scepter was an actual fragment of a star that had landed in Dream Land in the distant past. The Star Rod now provided energy to the Dream Spring and served as the very symbol of Dream Land.
The lack of dreams made everyone in Dream Land feel restless and irritable. The joyful laughter that had once resounded throughout Dream Land could no longer be heard at all. Things were bleak. Kirby, the roly-poly hero of Dream Land, boldly announced his intention to investigate the Dream Spring and find the cause of all the trouble. Upon reaching the Dream Spring, who did he find but King Dedede, bathing in its magical waters! In the past (see Kirby's Dream Land for Game Boy(r)), King Dedede had caused mischief in Dream Land by stealing all the Dream Landers' food and Sparkling Stars. Now, in the middle of the Dream Spring, in place of the Star Rod, sat Dedede, covered with bubble bath.
"So, you're up to your old tricks again, eh, Dedede?!" accused Kirby. "What are you talking about, young pudge ball?" Dedede looked surprised. "I thought I'd do everyone a favor by..." "No, no no!" Kirby shook his head. "I won't listen to your tricks! What have you done with the Star Rod?!" "Oh, that old thing," Dedede said nonchalantly. "I broke it into seven pieces and gave each piece to one of my friends..." "What was Dedede thinking?!" Kirby wondered. Before hearing any more of what Dedede had to say, Kirby set off on the long trek to gather the pieces of the Star Rod and return them to the Dream Spring. Hopefully, he could return the sparkly to the Dream Spring so that the people of Dream Land could again enjoy their happy midday naps.
- Up: Kirby inflates or walks through doors.
- Down: Kirby swallows an enemy held in his mouth, or squats.
- Left: Kirby moves to the left.
- Right: Kirby moves to the right.
- A Button: Kirby jumps, or swims while in water.
- B Button: Kirby inhales enemies or spits them out, or puffs water spouts while in water.
- Start Button: Pauses the game and an explanation of Kirby's current ability will appear.
- Down + A: Kirby slides.
How to PlayEdit
- The game begins with Kirby having four extra lives.
- Kirby can only have a maximum of six vitality bars.
- Some levels also have secret rooms that lead to Star Switches, which unlock certain places you haven't reached yet.
- If you lose all your lives, the game is over, but you can continue on the same level.
- The game saves by itself after you clear a stage.
- You can only exit a stage if you have already cleared it.
- Bomb: Explodes bricks.
- Pep Brew: Refills Kirby's vitality meter by two.
- Maxim Tomato: Refills the entire vitality meter.
- 1-UP: Kirby gains an extra life.
- Candy: Kirby turns invincible for a short time.
- Back Drop
- High Jump
- Star Rod
- Ax Knight
- Blade Knight
- Bonkers (mini-boss)
- Bronto Burt
- Broom Hatter
- Buggzy (mini-boss)
- Cool Spook
- Fire Lion (mini-boss)
- Javelin Knight
- Laser Ball
- Mace Knight
- Mr. Frosty (mini-boss)
- Mr. Tick Tock (mini-boss)
- Poppy Brother Jr.
- Poppy Brother Sr. (mini-boss)
- Rolling Turtle (mini-boss)
- Sir Kibble
- Spiny (not to be confused with the Spiny from the Mario games)
- Sword Knight
- Trident Knight
- Waddle Dee
- Waddle Doo
- Wheelie (regular and mini-boss)
There are two pink plushie Kirbys in this game. You get two tries, and a maximum of three extra lives.
One of five different opponents participate in this game. Beat the enemy and win a 1-UP.
King Dedede throws eggs and bombs at Kirby. Get up to 30 to win a maximum of three extra lives.
World 1: Vegetable ValleyEdit
- Boss: Whispy Woods
World 2: Ice Cream IslandEdit
- Boss: Paint Roller
World 3: Butter BuildingsEdit
- Boss: Mr. Shine and Mr. Bright
World 4: Grape GardenEdit
- Boss: Kracko
World 5: Yogurt YardEdit
- Boss: Heavy Mole
World 6: Orange OceanEdit
- Boss: Meta Knight
World 7: Rainbow ResortEdit
- Boss: That fatass King Dedede!
World 8: The Fountain of DreamsEdit
- Boss: Nightmare Power Orb and Nightmare Wizard
Kirby fought to find the Star Rod, but Dedede did not mean any harm. Bad dreams have invaded Dreamland! A Nightmare came to the Dream Spring and tried to cause pain to the people! Dedede foiled the Nightmare by hiding the Star Rod from him! Dedede helped Kirby beat the Nightmare! Now, everyone's dreams will return. Tonight, Dreamland will sleep well!