Secret tricks, cheats and codes for all video games are explained in this page.
When "Game Over" appears onscreen, quickly hold the A Button and press Start twice. You will then start over on the world where you lost your last life. If your game ended at World 6-2, you'll restart at 6-1.
If the last digit of the time limit stops at 1, 3 or 6, you will get the number of fireworks depending on what digit you landed on. Each firework is worth 500 points.
Where, oh where, has my 1-UP Mushroom gone?
Unless you collect all the coins in every third level of each world, the next world won't have the 1-UP Mushroom. Another way to get your 1-UP Mushroom is to take the Warp Zone.
In this game, fireworks will occur if the last digit of your coin total and the stopped timer match. For instance, 21 coins with the timer stopping at 201 seconds. If the matching numbers are even, you'll get six fireworks, and if they're odd, you'll get three.
Make sure your coin total's digits are the same, like it was a multiple of 11. If you touch the flagpole when the timer stops at a digit with the same number as both digits of your coin total, you'll get a 1-UP. Unfortunately, no points. In addition, you'll also get fireworks, as usual -- six for even numbers, three for odd numbers.
These secret tricks were discovered as of December 17, 1999.
This may not be a very good idea, but here's how to do it: Pause the game, then hold Up, B and A on Controller 2. Unpause, and you'll immediately lose a life. This trick was posted to TMK on October 18, 1999.
The glitch can also be done when entering a door, but upon doing so, you will lose all of your lives, one by one, eventually resulting in a Game Over. This was posted on January 24, 2001, and was confirmed to not work in Super Mario All-Stars in 2004.
If you defeat a Koopa kid as Frog, Tanooki or Hammer Mario, a different thank-you message will appear.
To summon an N-Spade memory matching game, just collect every 80,000 points in your score. There are eight different board patterns in all. In each one, there are four Super Mushroom cards, four Fire Flower cards, four Starman cards, two 10-Coin cards, two 20-Coin cards, and two 1-UP Treasure Box cards. If you make two mistakes, the game is over.
If you have a number of coins that is a multiple of 11 and the tens digit of your score matches both digits of the coins you've collected, and you clear the level with an even number of seconds remaining, all wandering Hammer Brothers will turn into Treasure Ships on the map. Each ship contains 169 coins and a 1-UP Mushroom near the end pipe.
Note: This only works in Worlds 1, 3, 5 and 6.
White Mushroom Houses
If you collect a significantly certain amount of coins, a white Mushroom House will appear somewhere on the map, earning you a special prize for your inventory. In odd-numbered Worlds (Grass Land, Sea Side, The Sky and Pipe Maze), the prize is a P-Wing; in even-numbered Worlds (Desert Hill, Big Island and Iced Land), it is an Anchor, which is used to prevent the Airship from flying to another place.
Normally, for every 100,000 points you obtain, you get one continue, but there is another way. Press Start repeatedly, and you may get an extra continue.
Beat the entire game, and press any button on the title screen. The cursor is now Mario's face, and when you begin, there will be enemies that are more difficult, and in different places.
Beat the game again, and keep pressing the A Button on the title screen. The more you do it, the later stage you can go to. This was rediscovered on August 6, 1999.
On the title screen, press and hold Up, Select and A. You will see "Extra Game" on screen, and you only get one continue. Most people knew this option after beating the game once.
Reset the Game
Hold the A, B, Start, and Select buttons. Do note that this will apply to other Game Boy games as well.
On the title screen, press and hold Down, Select and B. You will see a screen called "Configuration Mode". Here, you can change the number of lives or change the amount of energy Kirby has. Otherwise, you can just listen to the background music itself. Most people knew this option after beating the game twice.
These secret tricks were seen on the Kirby's Rainbow Resort website since October 20, 2000.
On the File Select screen, press Select and you will see "Easy Mode" on screen.
Press Left + B + Select on the title screen.
Press Right + A + B + Select on the title screen.
Prses Up + B + Select on the title screen.
Reset All Scores
Hold Select and Start simultaneously on the high score screen.
Pause the game, then press Select.
While playing a level, press Start to pause, then press "Select" 16 times in a row. A cursor will appear on the screen, next to the number of lives you have. Now press the A and B buttons simultaneously, and move the cursor left or right. Press Up or Down to change the number, and un-pause after placing the cursor on the Wario face at the bottom left to get a power-up.
On levels that you've completed, press Start to pause and Select to return to the map screen. This code also works in Super Mario Land 2 and 3.
Bring an item or enemy to the End Gate, and it'll turn into a power-up or 1-UP Mushroom.
Erase All Data
Go to the title screen and press L + R + Y + A simultaneously.
After finishing a Time Trial course, hold L + R + Y + X, and the track name will turn orange.
Special Cup Time Trials
On the track selection screen, move the cursor to Mushroom Cup. Press L, R, L, R, L, L, R, R, and A. The Special Cup can also only be accessed at a 150cc race, and requires the first three tracks to be completed before you can take it on.
Press and hold B after a fraction of a second you see the first light turn off.
These codes were posted to TMK in 1998 or early 1999.
Reset the game
Press A, B, Start and Select simultaneously. The game will magically display the title screen.
Reset High Scores
On the title screen of Super Mario Bros., press A + B + L + R simultaneously.
Suicide In Super Mario Bros. 2, pause the game, then press L + R + Select simultaneously. This is not a good idea, however; it'll just cost you one life.
Note: Some glitches from the original NES Mario games might work in this remake. Do beware, though, that if a glitch is fixed, it will not work.
Like before, on levels you've cleared, you can pause the game then press Select to return to the map screen.
Mini Game Selection
On the map screen, point the cursor to a stage number, then hold Select and press X + X + Y + B + A.
- Sunken Ship: pearls
- So La Mi Re Do Re Do Re: "Frogfucius' Suite #18"
- Mi Do So Do Re La Ti Do: "Mole Mountain Blues"
- La Ti Do Re So Do Re Mi: "Monstro Town Melody"
In the original Japanese version, the password in the Sunken Ship is translated to "aquarium". This was revealed on TMK on November 4, 2008.
Reset the Game
Hold L + R + Select, then press Start.
In Booster's Tower, go behind the curtain to turn into the Mario from SMB1. Once this happens, the music will also change to a remix of the original Super Mario Bros. theme.
In any grass course, punch a butterfly. Either a 1-UP Mushroom or a black bomb (loss of 2 units of the Power Meter) will appear.
Drown in the Surface
Drain your Power Meter to about two pieces, then go to the courtyard's fountain. Wait until a Boo Ghost approaches you. If the timing is right, you should end up in the water and watch Mario drown.
Luigi does not make an official appearance in Super Mario 64, but there are ways to play as Luigi by using certain software. A video explaining this was uploaded to YouTube on August 27, 2005.
Mario Raceway Time Record
Press R on the title screen, and you'll see how fast you can beat Mario Raceway.
New Title Screen
Get the Gold Cup on all three classes (50cc, 100cc, 150cc), watch the end credits, then reset the game. In addition, you'll encounter the Extra mode for the Grand Prix.
After the second red light, press and hold the A Button quickly. You'll start the track with a turbo boost.
Bump into a bubble several times until it pops. It will take about 30 times.
Kazumi Totaka's song will start playing after the music on the Trial Mode stage select screen loops 8 times.
Press the L, Z, A and B Buttons, and Yoshi will die instantly.
Upon completing the game and seeing the end credits, a magic code always appears randomly at the end.
- ARNOLD: Big characters
- BLABBERMOUTH: Horn cheat
- BODYARMOR: All balloons are yellow
- BOGUSBANANAS: Bananas reduce speed
- BOMBSAWAY: All balloons are red
- BYEBYEBALLOONS: Disable weapons
- DODGYROMMER: ROM checksum
- DOUBLEVISION: Select same player
- EOLAOBFENRLONE: Free balloon
- EPC: EPC lock-up display
- FREEFORALL: Maximum power-up
- FREEFRUIT: Start with 10 bananas
- JOINTVENTURE: Two player adventure
- JUKEBOX: Music menu
- NOYELLOWSTUFF: Disable bananas
- OFFROAD: Four wheel drive
- OPPOSITESATTRACT: All balloons are rainbow
- ROCKETFUEL: All balloons are blue
- TEENYWEENIES: Small characters
- TIMETOLOSE: Ultimate AI
- TOXICOFFENDER: All balloons are green
- VITAMINB: No limit to bananas
- WHODIDTHIS: Display credits
- ZAPTHEZIPPERS: Turn off Zippers
If you have 39 Golden Balloons, all the Keys, Trophies and the entire T.T. and Wizpig Amulets, one of the frogs will have a rooster's hair, and as he hops, he will make a different sound. Run over it with your vehicle, and voila! Drumstick will now be in your character select screen.
Beat T.T. on all tracks (including Future Fun Land), and you'll unlock him as a playable character. What's even more unusual is that, he'll see his evil (er, kind) twin as you enter a world.
If you get an Extremely Lucky card in Fortune Telling, you will start all files with 10 lives, instead of just 5.
This was posted to TMK on August 23, 1999.
Erase All Data
On the Copy/Clear screen, press Select + A. Here, you can choose to erase all data. This was posted to TMK on August 20, 2003.
Play as Luigi
On the map screen, press Select. Mario's outfit will change from red to green, making him Luigi.
Once you have all 20 Banana Fairies, you can play a new game with infinite items (except for the health meter and the amount of Ammo).
Play as Krusha
If you have at least 15 Banana Fairies, Krusha will be unlocked as a playable character in Kong Battle.
Erase All Data
During the "GAME BOY" logo, simultaneously press and hold Select + Start + L + R + B + A for a few seconds.
Simultaneously press Select + Start + B + A. This applies to all the other Game Boy Advance games as well.
Erase All Data
Turn on the game and press/hold Start + L + R + B simultaneously. This applies to all other Game Boy Advance games except Super Mario Advance.
Sound Effects and Movements
While selecting any character, press L to throw a shell, R to jump, and Select to use the horn.
In the Game Boy Horror view mode, press A while checking any mirror to return back to the Foyer.
Hold B and X, then press Start.
These tricks were submitted to TMK on November 26, 2001.
In the Sound Room, select "Exit", but don't confirm; instead, hold L, R, Start and Select, then press Up, and a Karaoke button will appear. Confirm that, and a different song will play. While the song plays, press L or R to switch the vocals, Left or Right to increase or decrease the speed, and Up or Down to lower or upper the pitch.
On the Map Screen, press Start, L, R, L, R, X, X, Y, and Y in this order. With the Challenge Mode on, a red arrow will appear on stages that have scrolling limitations. On other occasions, if the arrow is gray, no limitations will take effect.
This code was posted on TMK on July 3, 2006.
Play as Luigi
Press and hold the L and R Buttons, then select a file. You will hear Luigi's voice calling out his own name, then you'll instantly play as Luigi instead of Mario.