The developers at Sonic Team hope that lightning strikes thrice in their latest 3D adventure, Sonic Heroes for the Nintendo GameCube. Sonic Heroes harkens back to the fundamentals that made Sega so successful -- tightly-designed levels and high-speed thrills. Sonic mainstays such as loops, jump pads, speed boosts and spin jumps make a welcome return, along with a new three-character team system that allows you to switch heroes on the fly. With four different teams to choose from, you're sure to find a side that suits you best. Features:
- Each of the four playable teams features a fresh storyline.
- Sleek graphics and sizzlin' framerates combine to create stunning visuals.
- It's the first new Sonic game on the Nintendo GameCube.
- Round up your friends and blaze through 8 multiplayer modes.
The four different teams -- Team Sonic, Team Chaotix, Team Dark, and Team Rose -- offer four unique styles of play. For the first time in the series, players can freely switch among Sonic, Tails and Knuckles. No matter which character you currently control, the other two remain at your side, ready to jump in whenever the situation calls for it. Each character has unique abilities that help the team get past certain obstacles. Tails can spin his two tails like a propeller and can fly short distances, while Knuckles puts the heroes in a power formation and smashes through blocks and baddies. To reach the goal of an enemy-infested stage, you'll have to think strategically and utilize each character's abilities.
In Other LanguagesEdit
|December 30, 2003||Original Japanese version (GameCube)|
|January 5, 2004||U.S. version (GameCube)|
|February 6, 2004||European version (GameCube)|
|November 17, 2004||U.S. version (PC version)|
|November 26, 2004||European version (PC version)|
|December 9, 2004||Japanese version (PC version)|
The game was discontinued in 2006.
- http://www.nintendo.com/games/gamepage/gamepage_main.jsp?gameId=1811 (August–October 2003)
- http://www.nintendo.com/gamemini?gameid=m-Game-0000-1811 (2003-2007)